A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed
.
| Version
|
Date of Addition
|
Additions Summary
|
| 1.2.3 |
March 2, 2012 |
Bug Fixes:
- Fixed light bug at height 255.
- Corrected Zombies and Skeletons not burning in sunlight.
- With this, fixed all natural light (not torchlight) being 1 lightlevel darker than it should be, except at world creation.
- Corrected birch and spruce saplings not growing at height > 127.
Bugs:
- Tall grass, flowers and mushrooms under shade / darkness will light up the tile 1 more than it should be.
- Doors cannot be placed in snow, unlike other blocks which will replace the snow.
- If a Redstone Lamp is destroyed and picked up while it is ON, it will be considered as a different block type to its OFF counterpart.
- Aggressive Mobs will sometimes stop and spin circles, then continue attacking the player.
- if a Zombie gets into a web they will spin around untill they fall though or get attacked by the player.
- Cave spiders pushed by water will stop when running into any solid or non-solid block, even when there is an empty space below them.
- When sprinting across Jungle Leaves, grey particles are created, instead of the normal green.
|
| 1.2.2 |
March 1, 2012 |
Bug Fixes:
- "Uploaded Minecraft 1.2.2 because birches and pine trees were missing..."
- Big trees, swamp trees and giant mushrooms generation fixed too.
- Snow appears on Maps again.
Bugs:
- Enchanted Tools and Armor have their labels glitched.
- If a player builds to the height limit, and stands on top of that structure, the game will crash with a false "saving chunks" screen.
- Iron Golems become passive when in water.
- Looking upwards towards the sky can sometimes cause the game to randomly crash without a crash log.
- In converted maps placing a block sometimes cause the game to crash with the "saving chunks" screen and without a crash log.
|
| 1.2.1 |
1º de Março de 2012 |
Correção de Erros:
Bugs:
- Big trees are very rare in Forest, birches, pines in Taiga, swamp trees in Swamps, Giant Mushrooms in Mushroom Biomes.
- Snow doesn't appear on maps.
- F3 takes more resources than before (but less in SMP), making the game unplayable on old computers.
- The biome "FrozenRiver" and "DesertHills" does not have a space like other biomes (e.g. "Ice Mountains").
- Mushrooms are generated on bedrock layer in The Nether.
- In SMP, the cloud shadows aren't sometimes under a cloud, because clouds are different at each client, but the shadow remains same.
- Some entities will at times act as if they are not present, even though they are. They cannot be interacted with, and clicking on them will cause things behind them to activate, as if they weren't there. These are not the same as the "ghost entities" bug that existed previously, as the entities in question are actually there and can often be interacted with both before and after this bug is observed.
|
| 1.1 |
12 de Janeiro de 2012 |
- Arcos agora podem ser encantados, com quatro novos encantamentos específicos para os arcos: Força, Infinito, Afiado, e Aspecto Flamejante.
- Flechas que estão com fogo agora deixam entidades em chamas.
- A receita da Maçã Dourada mudou. Para fazer, é preciso usar pepitas de outro ao invés de blocos de ouro.
- Maçãs Douradas agora restauram
 em vez de     e causam regeneração por 5 segundos em vez de 30.
- 56 novos idiomas, incluindo fictícios (como Pirata e Quenya).
- Infraestrutura para improvar a IA dos mobs adicionada, permitindo comportamentos mais complexos que antes. Esses próprios comportamentos ainda não foram implementados.
- Suavizadas ligeiramente as transições de cor entre os biomas.
- Agora há uma transição suave das cores da água e da terra do Pântano para outros biomas.
- Re-adicionadas praias.
- Biomas de Taiga agora contém neve e gelo.
- Diminuída a aleatoridade dos níveis de encantamento no Altar de Encantamentos.
- Biomas são levementes mais variados, com diferentes elevações de terra em antigos mais planos.
- Reduzido o tempo da fermentação de 30 para 20 segundos.
- Adicionados Ovos de Invocação para o modo criativo.
- Adicionado uma opção de mundo (tipos disponíveis: Superplano e Padrão).
- Caixa de colisão removida das Escadas.
- Ovelhas comem Grama (convertendo-a em Terra) e em Grama, da Grama Alta para recuperarem sua Lã.
- A caixa de colisão do Portão agora é igual a das Cercas ao invés de ficarem quadrados.
- O Portão agora pode ser aberto e fechado com a Pedra Vermelha.
- As Folhas do Carvalho (árvore padrão) agora tem 0,5% de chances de dropar uma Maçã Vermelha.
- As construções de ferreiros nas Vilas de NPC agora contém baús com mesmas coisas dos baús das Fortalezas.
- A neblina do Vazio foi removida no modo criativo.
- O Melão e a Abóbora agora podem crescer na Terra, ao invés de apenas na Terra Agrícola.
- Novas opções no arquivo Server.properties:
-
level-type (Tipo de nível)
-
spawn-npcs (Surgir NPCs)
-
generate-structures (Gerar Estruturas)
- O Cubo de Magma agora pode dropar o Creme de Magma após morrer.
- Nos servidores SMP, não-ops são kickados se fazem muito spam no chat (Ops não são notificados do kick, eles devem assumir que o jogadores foi auto-kickado).
- A distância que o Trigo atrai mobs passivos foi aumentado de 2 a 3 blocos para 8 a 9 blocos.
- Todos os Discos de Música, exceto o "11", podem ser dropados de creepers mortos por esqueletos.
Correção de Erros:
- Corrigido a conquista "Sniper Duel" que não funcionava.
- Corrigido o Powered Rail Non-Depowering Bug
- Corrigado o Powered Rail Failure-to-Update on Placement Bug
Erros:
- Erro grave que trava na tela de carregamento para alguns usuários.
- É possível cair dos blocos de Terra Agrícola, Areia da Alma e Grama enquanto caminha em cima de suas bordas.
- Porões abertos podem fechar aleatoriamente quando eles recebem uma atualização de bloco.
- Note blocks don't make a sound when hit in SMP.
-Traduzido por Renanbr16
|
| 1.0.1 |
November 24, 2011 |
This was a server-only update, 1.0.0 remained the current client version.
Bug fixes[1]:
- "Invalid server key" error fixed when attempting to log into servers.
- "Null pointer exception" error fixed when logging into servers.
|
| 1.0.0 |
November 18, 2011 |
Fixes & Changes:
- New achievements
- Glowstone changed from "stone" to "glass".
- Amount of Experience Orbs dropped by a player on death now limited.
- The ability of Endermen to carry blocks reduced in some way.
- Minor changes to some textures (most notables Block of Iron and Monster Spawner).
- Ghast fireballs have a different texture.
- On death, a proper score is given based on how many experience orbs the player has collected.
- When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
- You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
- Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
- Golden Apples now glow purple in inventory.
- Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
- They will also connect to solid blocks.
- There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
- Labels for items have a blue border.
- Random loot chests in Strongholds.
- Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
- Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
- Most mobs got their health changed. Sheep now have 4 hearts, Ghasts 9.5 hearts, Zombies 10 hearts and 1 armor point...
- Many blocks mining speeds have been increased. This is mostly blocks that used to take a long time to mine.
New Features:
- Server:
- The "/give" command can now set the damage value of the wanted item : /give username itemID quantity damage (For example: "/give player 35 12 1" to give 12 orange wool.)
- In the Nether:
- "The End" (unofficially called "The Ender", or "Enderlands"), which replaces the previously announced Sky Dimension.
- New Items:
- Finished Biome code and new Biomes.
- Snowy Biomes.
- Swamp Biomes adjusted to appear "swampier."
- Mushroom Biomes.
- New sound effects, including:
- Changes in already existing sounds:
- A change in the sound of Rain.
- New sounds for Doors.
- New sounds for the Skeletons' walk to make them sound more skeleton-y.
- Bow models now appear in third-person larger and in 3D.
- Bows no longer have an infinite number of uses. (385 shots before breaking)
- If water or lava is above a ceiling that is a single block thick, particles of water or lava will drip through, provided you are within 13 blocks of the ceiling.
- 6 New Mobs:
- Experience (skills) can now be used for enchantments.
- Each Experience Orb is worth one Score Point.
- Animal Breeding.
- Wheat bundles feed animals and make them come towards you.
- Feeding animals makes them enter "love mode".
- Hearts will come out of animals while in love mode.
- Breeding will produce Baby Animals. Smaller versions of the parents with large heads that have a faster animation and a higher pitched sound.
- New/Improved Armor system.
- Increased armor durability.
- Sun and moon changes:
- Game mechanics changes:
- Hardcore Mode - Locks the difficulty to Hard and forces you to delete your world if you die. The health bar changes appearance to indicate you are playing in Hardcore mode.
- Item Repair
- Potions, Splash Potions, Potion effects, Brewing Stand, and Brewing.
- Enchantment Table, and Enchanting
Bugs:
- Oftentimes when trying to connect to an SMP server, the error "The server responded with an invalid server key" will show instead. This is followed by an "End of Stream" error which appears whenever a connection attempt to the server is made for up to 60 seconds after the initial attempt.
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