Version history

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Este artigo é sobre previous updates for the PC version. Para older development stages, veja Version history (disambiguation). Para development versions, veja Version history/Development versions. Para the Pocket Edition, veja Pocket Edition version history. Para future updates, veja Upcoming features.
A (?) denotes version's info here is guess-work, possibly incorrect. Known bugs in the latest stable version are listed here, and in the latest development version here.
Version Date of Addition Additions Summary
1.2.3 March 2, 2012

Bug Fixes:

  • Fixed light bug at height 255.
  • Corrected Zombies and Skeletons not burning in sunlight.
    • With this, fixed all natural light (not torchlight) being 1 lightlevel darker than it should be, except at world creation.
  • Corrected birch and spruce saplings not growing at height > 127.

Bugs:

  • Tall grass, flowers and mushrooms under shade / darkness will light up the tile 1 more than it should be.
  • Doors cannot be placed in snow, unlike other blocks which will replace the snow.
  • If a Redstone Lamp is destroyed and picked up while it is ON, it will be considered as a different block type to its OFF counterpart.
  • Aggressive Mobs will sometimes stop and spin circles, then continue attacking the player.
  • if a Zombie gets into a web they will spin around untill they fall though or get attacked by the player.
  • Cave spiders pushed by water will stop when running into any solid or non-solid block, even when there is an empty space below them.
  • When sprinting across Jungle Leaves, grey particles are created, instead of the normal green.
1.2.2 March 1, 2012

Bug Fixes:

  • "Uploaded Minecraft 1.2.2 because birches and pine trees were missing..."
    • Big trees, swamp trees and giant mushrooms generation fixed too.
  • Snow appears on Maps again.

Bugs:

  • Enchanted Tools and Armor have their labels glitched.
  • If a player builds to the height limit, and stands on top of that structure, the game will crash with a false "saving chunks" screen.
  • Iron Golems become passive when in water.
  • Looking upwards towards the sky can sometimes cause the game to randomly crash without a crash log.
  • In converted maps placing a block sometimes cause the game to crash with the "saving chunks" screen and without a crash log.
1.2.1 1º de Março de 2012

Correção de Erros:

Bugs:

  • Big trees are very rare in Forest, birches, pines in Taiga, swamp trees in Swamps, Giant Mushrooms in Mushroom Biomes.
  • Snow doesn't appear on maps.
  • F3 takes more resources than before (but less in SMP), making the game unplayable on old computers.
  • The biome "FrozenRiver" and "DesertHills" does not have a space like other biomes (e.g. "Ice Mountains").
  • Mushrooms are generated on bedrock layer in The Nether.
  • In SMP, the cloud shadows aren't sometimes under a cloud, because clouds are different at each client, but the shadow remains same.
  • Some entities will at times act as if they are not present, even though they are. They cannot be interacted with, and clicking on them will cause things behind them to activate, as if they weren't there. These are not the same as the "ghost entities" bug that existed previously, as the entities in question are actually there and can often be interacted with both before and after this bug is observed.
1.1 12 de Janeiro de 2012
  • Arcos agora podem ser encantados, com quatro novos encantamentos específicos para os arcos: Força, Infinito, Afiado, e Aspecto Flamejante.
  • Flechas que estão com fogo agora deixam entidades em chamas.
  • A receita da Maçã Dourada mudou. Para fazer, é preciso usar pepitas de outro ao invés de blocos de ouro.
    • Maçãs Douradas agora restauram Hunger.svgHunger.svg em vez de Hunger.svgHunger.svgHunger.svgHunger.svgHunger.svg e causam regeneração por 5 segundos em vez de 30.
  • 56 novos idiomas, incluindo fictícios (como Pirata e Quenya).
  • Infraestrutura para improvar a IA dos mobs adicionada, permitindo comportamentos mais complexos que antes. Esses próprios comportamentos ainda não foram implementados.
  • Suavizadas ligeiramente as transições de cor entre os biomas.
    • Agora há uma transição suave das cores da água e da terra do Pântano para outros biomas.
  • Re-adicionadas praias.
  • Biomas de Taiga agora contém neve e gelo.
  • Diminuída a aleatoridade dos níveis de encantamento no Altar de Encantamentos.
  • Biomas são levementes mais variados, com diferentes elevações de terra em antigos mais planos.
  • Reduzido o tempo da fermentação de 30 para 20 segundos.
  • Adicionados Ovos de Invocação para o modo criativo.
  • Adicionado uma opção de mundo (tipos disponíveis: Superplano e Padrão).
  • Caixa de colisão removida das Escadas.
  • Ovelhas comem Grama (convertendo-a em Terra) e em Grama, da Grama Alta para recuperarem sua .
  • A caixa de colisão do Portão agora é igual a das Cercas ao invés de ficarem quadrados.
  • O Portão agora pode ser aberto e fechado com a Pedra Vermelha.
  • As Folhas do Carvalho (árvore padrão) agora tem 0,5% de chances de dropar uma Maçã Vermelha.
  • As construções de ferreiros nas Vilas de NPC agora contém baús com mesmas coisas dos baús das Fortalezas.
  • A neblina do Vazio foi removida no modo criativo.
  • O Melão e a Abóbora agora podem crescer na Terra, ao invés de apenas na Terra Agrícola.
  • Novas opções no arquivo Server.properties:
    • level-type (Tipo de nível)
    • spawn-npcs (Surgir NPCs)
    • generate-structures (Gerar Estruturas)
  • O Cubo de Magma agora pode dropar o Creme de Magma após morrer.
  • Nos servidores SMP, não-ops são kickados se fazem muito spam no chat (Ops não são notificados do kick, eles devem assumir que o jogadores foi auto-kickado).
  • A distância que o Trigo atrai mobs passivos foi aumentado de 2 a 3 blocos para 8 a 9 blocos.
  • Todos os Discos de Música, exceto o "11", podem ser dropados de creepers mortos por esqueletos.

Correção de Erros:

  • Corrigido a conquista "Sniper Duel" que não funcionava.
  • Corrigido o Powered Rail Non-Depowering Bug
  • Corrigado o Powered Rail Failure-to-Update on Placement Bug

Erros:

  • Erro grave que trava na tela de carregamento para alguns usuários.
  • É possível cair dos blocos de Terra Agrícola, Areia da Alma e Grama enquanto caminha em cima de suas bordas.
  • Porões abertos podem fechar aleatoriamente quando eles recebem uma atualização de bloco.
  • Note blocks don't make a sound when hit in SMP.

-Traduzido por Renanbr16

1.0.1 November 24, 2011

This was a server-only update, 1.0.0 remained the current client version.

Bug fixes[1]:

  • "Invalid server key" error fixed when attempting to log into servers.
  • "Null pointer exception" error fixed when logging into servers.
1.0.0 November 18, 2011 Fixes & Changes:
  • New achievements
  • Glowstone changed from "stone" to "glass".
  • Amount of Experience Orbs dropped by a player on death now limited.
  • The ability of Endermen to carry blocks reduced in some way.
  • Minor changes to some textures (most notables Block of Iron and Monster Spawner).
  • Ghast fireballs have a different texture.
  • On death, a proper score is given based on how many experience orbs the player has collected.
  • When flowing lava hits a water source directly from above, it creates Stone where previously the lava would flow through the water.
  • You can toggle between three states when pressing F5 (first person, third person back, third person front), having the addition of 3rd person view from the front.
  • Ender Pearls have a unique ability. When thrown, the player will teleport to the Ender Pearl's impact location, but take 2 and 1/2 hearts of fall damage. They will not work in Creative.
  • Golden Apples now glow purple in inventory.
  • Fences no longer block you from moving onto their space. You can now stand next to them, like you can with glass panes and iron bars.
    • They will also connect to solid blocks.
  • There is a slight delay between jumps when holding down the jump button, so that the player no longer bounces between ceiling and floor in two-block-high spaces.
  • Labels for items have a blue border.
  • Random loot chests in Strongholds.
  • Blocking now moves the player's arm, rather than the sword just floating right in front of the player.
  • Weapon and tool damage has been nerfed to make space for the increased damage enchantments (Diamond swords do 3.5 hearts now instead of 5).
  • Most mobs got their health changed. Sheep now have 4 hearts, Ghasts 9.5 hearts, Zombies 10 hearts and 1 armor point...
  • Many blocks mining speeds have been increased. This is mostly blocks that used to take a long time to mine.

New Features:

Bugs:

  • Oftentimes when trying to connect to an SMP server, the error "The server responded with an invalid server key" will show instead. This is followed by an "End of Stream" error which appears whenever a connection attempt to the server is made for up to 60 seconds after the initial attempt.

[editar] References

  1. jebtweet:139688276922613761
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